I hadn’t been feeling good recently so I drew my favorite GHS characters with flower crowns and flustered cute faces to cheer myself up
"Hmm? Why yes, of course I am." Death turned back, not too surprised that he heard a voice— the souls here spoke to him quite frequently, so he figured it was one of them. "Is there something that you needed? It would be best to speak up now before another round arrives. It’s quite busy at that time."
To add another factual tidbit, the amount of time a soul needs to wander is determined by how old they were when they died. The older they are, the more experiences they have, which means they have much to contemplate before moving on.
But even immortal beings have their ending. It’s just that no one has been successful in shutting the hotel down.
Would you really WANT to see into their disgustingly warped dreams?
For once, you strike a good point, old mouse.
I only use ‘dis voice when I’m speakin’ to kids dat end up at the hotel. It’s just so I’m not scarin’ ‘em, since I know how freaky it’d be to talk to a skeleton with a scythe. Yanno what I mean?
(( Btw can I tell you how much I love you for sending an ask related to his accent? I always wanted to touch on this.
When Death’s speaking on this blog, usually it’s his English dubbed voice from the anime. This is more evident by the script-like font. However, if he’s speaking in the game’s voice, it’ll be more ordinary because he acts and sounds more casual and straightforward. Just a head’s up! ))
When anyone from reality enters Gregory House, they may appear as a human being, but are actually wandering souls protected by a very weak veil, which is created by their sanity and will. While that can be good on its own, he or she is more easily susceptible to the residents’ tricks, especially deadlier ones. Thusly, when I’m capable of seeing someone in their dreams, I bestow them some added protection… it’s not impenetrable by any means, but they can at least last a lot longer.